Pembangunan Permainan Video Action-Shooter 2 Dimensi Berbasis Desktop Menggunakan Game Maker Studio 1.4

  • Harya Bima Dirgantara iInstitut Teknologi dan Bisnis Kalbis
  • Paramaresthi Windriyani Institut Teknologi dan Bisnis Kalbis
Keywords: action-shooter, desktop, game development life cycle, video game

Abstract

This study aims to build a 2-dimensional action-shooter video game using Game Maker
Studio. This video game will have two types of gameplay, namely by shooting enemies and capturing
enemies. The video game will be built using the Game Development Life Cycle (GDLC) process model,
which consists of stages: initiation, pre-production, production, testing, beta, and release. The result of
this research is that the desktop-based 2-dimensional beta version of the video game prototype can run
according to its function.

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Published
2020-12-22