KALBISCIENTIA Jurnal Sains dan Teknologi
KALBISCIENTIA Jurnal Sains dan Teknologi adalah jurnal akses terbuka yang bertujuan untuk mempromosikan integrasi ilmu pengetahuan dan teknologi. KALBISCIENTIA Jurnal Sains dan Teknologi diterbitkan oleh Universitas Kalbis. Fokus jurnal ini adalah untuk menerbitkan artikel dalam bidang penerapan sains dan teknologi. Artikel yang dikirim harus berupa hasil penelitian (ekeperimental maupun teoritis), yang sebelumnya tidak dipublikasikan atau sedang dipertimbangkan untuk dipublikasikan di tempat lain. Artikel akan ditinjau oleh rekan sejawat. Naskah yang dikirim harus mengikuti gaya penulisan jurnal ini. Diterbitkan 2 kali setahun, Maret dan September E - ISSN 2775-5576 P - ISSN 2356-4393
Research and Community Service UNIVERSITAS KALBIS
Hak cipta jurnal ini ditugaskan untuk KALBISCIENTIA sebagai penerbit jurnal berdasarkan pengetahuan penulis, sedangkan hak moral publikasi merupakan milik penulis. Setiap publikasi cetak dan elektronik dapat diakses secara terbuka untuk tujuan pendidikan, penelitian, dan perpustakaan. Dewan editorial tidak bertanggung jawab atas pelanggaran hak cipta kepada pihak lain selain dari yang telah disebutkan sebelumnya. Reproduksi bagian mana pun dari jurnal ini (dicetak atau online) hanya akan diizinkan dengan izin tertulis dari KALBISCIENTIA: Jurnal Sains dan Teknologi.
Penerapan Algoritma Regresi Linear untuk Prediksi Penjualan Beberapa Produk Makanan dan Minuman (Studi Kasus: Kantin Berkat)
Penjualan merupakan aktivitas yang memberikan keuntungan bagi para pelaku usaha, termasuk Usaha Mikro Kecil dan Menengah. Setiap pelaku usaha memiliki dokumentasi data penjualannya. Kantin Berkat, UMKM yang menjual produk makanan dan minuman, selalu mendokumentasikan jumlah penjualan hariannya. Dokumentasi dilakukan untuk mencatat jumlah penjualan produk setiap hari. Penjualan produk di Kantin Berkat bervariasi, bahkan pada beberapa produk menunjukkan fluktuasi jumlah penjualan. Dampak dari kondisi ini adalah sering terjadinya beberapa produk yang harus terbuang karena pada hari tertentu produk tersebut tidak laku sehingga mempengaruhi perolehan keuntungan di Kantin Berkat. Penelitian mencoba untuk melakukan prediksi jumlah penjualan pada hari berikutnya berdasarkan data penjualan yang terjadi dua tahun sebelumnya. Prediksi dilakukan dengan Algoritma Regresi Linear Sederhana dengan pengkodean Python untuk lima produk, yaitu seblak, dimsum, singkong, es jeruk, dan es teh manis. Hasil pengujian terhadap algoritma menunjukkan bahwa nilai MAPE untuk hasil prediksi kelima produk secara berturut-turut adalah 35,86%, 28,17%, 48,20%, 15,92%, dan 20,03%.
Copyright (c) 2025 KALBISCIENTIA Jurnal Sains dan Teknologi
Penerapan ERP Berbasis ODOO pada Studi Kasus Apotek Handal Modul Point of Sale
In this study, the researchers will discuss the application of ERP based on Odoo on the Handal Pharmacy. the problem that occurs is the order that is still injected manually, often the loss of data in the recording in the accounting. The Odoo module is the point of sale. This research aims to implement the point of sale odoo system on Handal Pharmacy to solve the problem. The type of research that uses qualitative methods by collecting data from interviews and observations. This research uses the ASAP method to help design ERP implementations. The result of this study is the point of sale system in the Handal Pharmacy. Keywords: : Pharmacy, ERP ,Odoo, ASAP
Analisis Celah Keamanan pada Website PDDIKTI Menggunakan Metode Penetration Testing dan Framework ISSAF
Keamanan website merupakan aspek krusial dalam menjaga integritas, kerahasiaan, dan ketersediaan data, terutama pada sistem informasi yang menyimpan data sensitif seperti Pangkalan Data Pendidikan Tinggi (PDDikti). Sebagai platform resmi penyedia data pendidikan tinggi di Indonesia, PDDikti rentan terhadap serangan siber seperti SQL Injection, Cross-Site Scripting (XSS), dan Denial of Service (DoS). Penelitian ini bertujuan menganalisis kerentanan keamanan pada website PDDikti menggunakan metode Penetration Testing yang dipadukan dengan kerangka kerja Information System Security Assessment Framework (ISSAF). Penelitian dilakukan melalui tiga fase utama: Perencanaan, Penilaian, dan Pelaporan. Hasilnya menunjukkan adanya celah kritis pada autentikasi pengguna dan enkripsi data. Temuan ini kemudian dianalisis untuk memberikan rekomendasi perbaikan. Penelitian ini diharapkan dapat meningkatkan keamanan sistem informasi PDDikti serta menjadi acuan bagi pengelola sistem serupa dalam melakukan evaluasi keamanan secara berkala
Pengembangan Dashboard Interaktif Saham LQ45 Menggunakan Pendekatan Business Intelligence Berbasis Tableau
This research aims to develop an interactive Tableau-based dashboard to present historical data of LQ45 stocks in an informative, concise, and accessible manner. A Business Intelligence (BI) approach was applied in the data processing pipeline, involving Extract, Transform, Load (ETL) procedures using Python, followed by visualization based on Key Performance Indicators (KPI) across three thematic dashboards: Price Performance, Trading Activity, and Investment Risk. The visualization results demonstrate that grouping KPIs into thematic dashboards effectively maps stock price trends, transaction volumes, and the balance between risk and return. KPI validation using the SMART method confirms that the indicators are specific, measurable, achievable, relevant, and time-bound. Therefore, the developed dashboard not only enhances financial data literacy but also serves as a decision-support tool for data-driven investment strategies in Indonesia's capital market.
: business intelligence, LQ45 stocks, tableau, interactive dashboard, key performance indicator, data visualization
Perancangan Aplikasi Pengelolaan Hibah Penelitian
Research and community service are part of the Tridharma of higher education that must be implemented by every lecturer. The university, in this case the Institut Bisnis dan Informatika Kosgoro 1957, provides support in the form of research and community service grants. To manage these activities, an application is needed to facilitate the management process so that it is effective and efficient. In this paper, the focus is directed at research with the assumption that both activities are essentially very similar, with only a few minor differences. The research method used is prototyping, with the result in the form of application designs in the form of flowcharts, use case diagrams, class diagrams and website design.
Studi Komparatif Visualisasi Render Konvensional Mahasiswa Desain Interior Universitas Pradita vs. AI Generatif
This study presents a comparative study on the quality of interior design visualization. It compares student work from Pradita University, which uses conventional software (3ds Max & SketchUp) with V-Ray and Enscape rendering engines, against results from generative artificial intelligence (AI) from various platforms. Using criteria such as efficiency, speed, visual quality, creativity, personalization, accuracy, ease of use, and limitations, this analysis highlights the strengths and weaknesses of each approach.The comparison shows that while AI excels in efficiency, speed, and ease of use for initial idea exploration, conventional software remains irreplaceable for personalization, technical accuracy, and the photorealistic visual quality needed for professional presentations. This study concludes that AI serves as a revolutionary complementary tool in the early stages of design, while conventional software is still the main instrument for precise and accurate final design.
Rancang Bangun Game Edukasi Pengenalan Profesi Berbasis Multimedia Sebagai Media Pembelajaran Untuk Siswa SD
<div id="tw-container" class="nev7se" data-cp="1" data-nnttsvi="1" data-ntl-fpwrite="true" data-sletp="false" data-sm="1" data-ssbp="false" data-sugg-time="500" data-sugg-url="https://clients1.google.com/complete/search" data-tcp="geluk met jou verjaarsdag,gelukkige verjaarsdag,awoda pa,መልካም ልደት,عيد ميلاد سعيد,জন্মদিনৰ ওলগ জনালোঁ,aski mara phuqhawi,doğum günün mübarək,ad günün mübarək,з днём нараджэння,честит рожден ден,जन्म दिन के शुभ कामना,sanbε sanbε,শুভ জন্মদিন,sretan rođendan,per molts anys,feliç aniversari,malipayong adlawng natawhan,یادی لەدایک بوونت پیرۆز بێت,felice anniversariu,všechno nejlepší k narozeninám,pen-blwydd hapus,penblwydd hapus,tillykke med fødselsdagen,alles gute zum geburtstag,सालगिरह् मबारक,އުފާވެރި އުފަންދުވަހެއް,dzigbe zã nyuie na wò,χαρούμενα γενέθλια,happy birthday,feliĉan naskiĝtagon,feliz cumpleaños,palju õnne sünnipäevaks,zorionak,تولدت مبارک,hyvää syntymäpäivää,joyeux anniversaire,lokkige jierdei,lá breithe sona,lá breithe shona duit,co-là-breith math,feliz aniversario,vy'apavẽ,जल्मदिसाची परबी,જન્મદિવસની શુભેચ્છા,જન્મદિવસ ની શુભકામના,barka da ranar haihuwa,hauʻoli lā hānau,जन्मदिन की शुभकामनाएं,जन्मदिन की शुभकामनाएँ,sretan rođendan,bòn fèt,boldog születésnapot,ծնունդդ շնորհավոր,selamat ulang tahun,ezi ncheta ụbọchị ọmụmụ,ezi ncheta ọmụmụ,naragsak a panagkasangay,til hamingju með afmælið,buon compleanno,יום הולדת שמח,誕生日おめでとう,お誕生日おめでとう,sugeng ambal warsa,sugeng tanggap warsa,გილოცავთ დაბადების დღეს,გილოცავ დაბადების დღეს,туған күн құтты болсын,туылған күніңмен,រីករាយថ្ងៃខួបកំណើត,រីករាយ​ថ្ងៃ​កំណើត,ಹುಟ್ಟುಹಬ್ಬದ ಶುಭಾಶಯಗಳು,ಜನ್ಮದಿನದ ಶುಭಾಶಯಗಳು,생일 축하합니다,생일 축하해요,api batde,rojbûna te pîroz be,туулган күнүңүз менен,туулган кунуңуз менен куттуктайм,felix natalis,alles guddes fir de gebuertsdag,amazaalibwa amalungi,mbotama elamu,ສຸກສັນວັນເກີດ,ສຸກ​ສັນ​ວັນ​ເກີດ,su gimtadieniu,piancham chibai,daudz laimes dzimšanas dienā,जन्मदिनक शुभकामना,tratry ny tsingerin-taona,tratry ny tsingerintaona nahaterahana,среќен роденден,ജന്മദിനാശംസകൾ,төрсөн өдрийн мэнд хүргэе,төрсөн өдрийн мэнд,ꯅꯨꯡꯉꯥꯏꯔꯕ ꯄꯣꯛꯄ ꯅꯨꯃꯤꯠ,वाढदिवसाच्या शुभेच्छा,वाढदिवसाच्या हार्दिक शुभेच्छा,selamat hari lahir,xewqat sbieħ f'għeluq sninek,ပျော်ရွှင်ဖွယ် မွေးနေ့ဖြစ်ပါစေ,ပျော်ရွှင်စရာမွေးနေ့ဖြစ်ပါစေ,जन्म दिनको शुभकामना,gefeliciteerd met je verjaardag,gefeliciteerd,gratulerer med dagen,matswalo a mabotse,tsiku labwino lobadwa,baga guyyaa dhaloota kee geesse,ଜନ୍ମଦିନର ଶୁଭେଚ୍ଛା,ଜନ୍ମଦିନର ଅଭିନନ୍ଦନ,ਜਨਮਦਿਨ ਦੀਆਂ ਵਧਾਈਆਂ,ਜਨਮਦਿਨ ਮੁਬਾਰਕ,wszystkiego najlepszego z okazji urodzin,کلیزه دی نیکمرغه,feliz aniversário,punchawniykipi kusikuni,la mulți ani,с днем рождения,isabukuru nziza,शुभं जन्मदिनम्‌,جنم ڏينهن مبارڪ,සුබ උපන් දිනයක්,všetko najlepšie k narodeninám,šťastné narodeniny,vse najboljše,manuia asofanau,bhavhadhe rinofadza,maalin dhalasheed farxad leh,dhalasho wacan,gëzuar ditëlindjen,срећан рођендан,letsatsi le monate la tsoalo,wilujeung milangkala,wilujeung tepang taun,grattis på födelsedagen,heri ya siku ya kuzaliwa,பிறந்தநாள் வாழ்த்துகள்,பிறந்தநாள் வாழ்த்துக்கள்,పుట్టినరోజు శుభాకాంక్షలు,зодрӯз муборак,สุขสันต์วันเกิด,እንኳዕ ተወለድካ,doglan günüň bilen,maligayang kaarawan,doğum gününüz kutlu olsun,doğum günün kutlu olsun,siku lerinene ro velekiwa,туган көн белән,з днем народження,سالگرہ مبارک,سالگرہ مبارک ہو,tugʻilgan kuningiz bilan,tug'ilgan kun muborak bo'lsin,chúc mừng sinh nhật,mini emnandi,nwabela usuku lwakho owaqala ngalo,o kú àyájọ́ ọjọ́ ìbí,o ku ojo ibi,生日快乐,生日快樂,sikufisela usuku lokuzalwa oluhle,usuku olumnandi lokuzalwa" data-uilc="id" data-vil=",af,af-ZA,am,am-ET,ar-EG,ar-AE,ar-KW,ar-QA,ar,ar-IL,ar-JO,ar-LB,ar-PS,az,az-AZ,bg,bg-BG,bn,bn-BD,bn-IN,ca,ca-es,cs,cs-CZ,de,de-DE,de-CH,de-AT,de-LI,en,en-US,en-CA,en-AU,en-NZ,en-GB,en-IN,en-KE,en-TZ,en-NG,en-GH,en-PH,en-ZA,es,es-ES,es-AR,es-UY,es-419,es-BO,es-CL,es-CR,es-CO,es-DO,es-EC,es-GT,es-HN,es-NI,es-PA,es-PE,es-PR,es-PY,es-SV,es-VE,es-MX,es-US,eu,eu-ES,fi,fi-FI,fr,fr-FR,fr-CH,fr-BE,gl,gl-ES,gu,gu-IN,he,he-IL,iw,iw-IL,hu,hu-HU,hy,hy-AM,id,id-ID,is,is-IS,it,it-IT,it-CH,ja,ja-JP,jv,jv-ID,ka,ka-GE,km,km-KH,kn,kn-IN,ko,ko-KR,la,lo,lo-LA,lv,lv-LV,ml,ml-IN,mr,mr-IN,ms,ms-MY,nl,nl-NL,nb,nb-NO,ne,ne-NP,pl,pl-PL,pt,pt-BR,pt-PT,ro,ro-RO,ru,ru-RU,si-LK,sk,sk-SK,sr,sr-RS,su,su-ID,sv,sv-SE,sw,sw-TZ,sw-KE,ta,ta-IN,ta-SG,ta-LK,ta-MY,te,te-IN,tr,tr-TR,ur,ur-PK,ur-IN,yue,yue-HK,yue-Hant-HK,zh-HK,zh,zh-CN,zh-cmn,zh-cmn-CN,zh-Hans,zh-Hans-CN,zh-cmn-Hans,zh-cmn-Hans-CN,cmn-CN,cmn-Hans,cmn-Hans-CN,zh-TW,zh-Hant-TW,cmn-TW,cmn-Hant-TW,zh-cmn-TW,zh-cmn-Hant-TW,zu,zu-ZA,hi,hi-IN,tl,tl-PH,pa,pa-IN"> <pre id="tw-target-text" class="tw-data-text tw-text-large tw-ta" dir="ltr" data-placeholder="Terjemahan" data-ved="2ahUKEwiTya67-eqLAxWO4jgGHSb8IuYQ3ewLegQICBAV" aria-label="Teks terjemahan: Education in elementary school plays an important role in shaping children's knowledge, attitudes and skills. One aspect that needs to be considered in education is introduction to various professions, because it can increase insight into various career options in the future. This research aims to introduce several professions to children through educational games. This educational game application is designed to provide a fun learning experience, where students can learn while playing. The software development method used is the Game Development Life Cycle, including pre-production, production, testing, launch and evaluation stages. Each stage is carried out carefully to ensure the resulting application meets educational needs effectively and attractively. The targeted output of this research is an educational game prototype for elementary school students, as well as articles published in SINTA accredited journals. The result of this research is an educational game application that is able to increase students' understanding of various professions so that it can motivate them to try to achieve their dreams.">Education in elementary school plays an important role in shaping children's knowledge, attitudes and skills. One aspect that needs to be considered in education is introduction to various professions, because it can increase insight into various career options in the future. This research aims to introduce several professions to children through educational games. This educational game application is designed to provide a fun learning experience, where students can learn while playing. The software development method used is the Game Development Life Cycle, including pre-production, production, testing, launch and evaluation stages. Each stage is carried out carefully to ensure the resulting application meets educational needs effectively and attractively. The targeted output of this research is an educational game prototype for elementary school students, as well as articles published in SINTA accredited journals. The result of this research is an educational game application that is able to increase students' understanding of various professions so that it can motivate them to try to achieve their dreams.
Perhitungan Cadangan Premi Asuransi Jiwa Dwiguna Menggunakan Metode Premium Sufficiency dengan Asumsi Usia Pecahan
Risk is a part of human life that can cause financial losses, so insurance is needed to deal with these risks. Insurance is an agreement between an insurance company and a policyholder, with the company required to provide compensation for financial losses experienced by the policyholder. As an imbalance, the policyholder needs to pay a certain amount of premium. This study aims to analyze the calculation of premium reserves using the Premium Sufficiency method with the assumption of fractional age. The Premium Sufficiency method is one of the prospective premium reserve calculations using gross premiums. In reality, insurance participants do not always register at an integer age, but at a fractional age, so a fractional age assumption is needed. The results of the premium reserve calculation using Premium Sufficiency for the fractional age assumption increase every year, with the premium reserve value at the end of the insurance period increasing the same as the amount of insurance. In addition, the difference in the premium reserve value between the case of a premium payment period of 5 years and 10 years in the first year for the fractional age assumption is Rp 21,498,124,302.
Rancang Bangun Game Edukasi Pengenalan Budaya Daerah Sebagai Pendukung Pelajaran SBDP di Sekolah Dasar
This case study is expected to support the lessons in Arts, Culture, and Crafts (SBDP), where conventional teaching methods often fail to engage students, resulting in a limited understanding of cultural material. Therefore, the purpose of creating this game is to design and develop an educational game as a learning tool for SBDP and to introduce regional dances to enrich the learning process. By using the Game Development Life Cycle method, the game will present interactive and engaging material to increase students' interest in learning and understanding various traditional dances in Indonesia. Students will learn to recognize the names of dances from different regions, along with brief information about their places of origin, movement characteristics, and a short history
Sistem Informasi Penyewaan Indekos Terdekat dengan Kawasan Industri Berbasis Website di Bogor
Boarding rental systems in the Bogor industrial area still use traditional methods to order boarding houses. This study aims to build a web-based boarding house rental information system that includes boarding house marketing and boarding orders with the Watefall system development method which includes system analysis using cross-functional diagrams and causal diagrams, system design using the Unified Modeling Language (UML)), development system and programming using the Hypertext Preprocessor (PHP) programming language and the My Structure Query Language (MySQL) database and system testing using a black box with alpha testing. The results of this study are systems that can be used to order boarding houses online in Bogor.
Visualisasi Data Pasien Rawat Jalan di RS. Mitra Keluarga Bekasi Timur dengan Teknik Business Intelligence
Mitra Keluarga Hospital Bekasi Timur is a private hospital that committed to providing the best health service for families in Indonesia. Currently this hospital has problems in the outpatient service section in terms of service time that is not in accordance with hospital standards. The purpose of this study is to visualize outpatient data using business intelligence techniques in the form of a dashboard so that it can help hospitals solve problems if there are discrepancies in service time. Use business intelligence methods by using Microsoft Power BI tools to assist the analysis process with multiple charts such as bar charts, line charts, and pie charts. The result of this research is a dashboard that helps the hospital management to integrate information from each visualization of the number of patients and the time of outpatient services.
Perancangan E-Commerce Penjualan Brankas Berbasis Website (Studi Kasus: CV. BINTANG UTAMA)
Bintang Utama is a company specializing in safes, striving to enhance services and quality through a customer-oriented business strategy. Currently, product marketing is limited to social media platforms like a company website and whatsApp, necessitating the development of a new marketing medium: e-commerce. This research aims to design a web-based e-commerce platform for selling safes to expand marketing reach. Data was collected through observation, interviews, and literature studies, with development utilizing the RAD (Rapid Application Development) method, UML, PHP, and MySQL. The results show that the e-commerce platform was successfully developed, with all features functioning optimally based on black box testing. The website has been implemented and is accessible to both existing customers and new users interested in purchasing safes from CV. Bintang Utama.
Klasifikasi Citra Gerakan Olahraga Dalam Gym Menggunakan Graph Convolutional Network
The participation rate in sports activities among Indonesians remains low, with the Sport Development Index (SDI) in 2022 recording only 30.93%, a decline from 32.80% in the previous year. Simple kind of sport can be followed is gym. This study aims to introduce and promote basic gym movements such as bench press, squat, and deadlift to encourage greater engagement in sports activities. This research utilizes Deep Learning technology based on Graph Convolutional Network (GCN) to classify gym movement images into three classes: benchpress, squat, and deadlift. The study focuses on comparing various hyperparameters, including model type, batch size, and dropout, to determine the optimal configuration with the best performance.The results indicate that the GCN model achieved an F1 Score of 0.8667, demonstrating strong performance in classifying gym movement images. A simple web-based application was developed as an implementation to facilitate automatic gym movement classification.
Pengembangan Fitur Analisis Data dan Visualisasi Informasi pada E-Learning Moodle
Moodle is an E-Learning media that is open source or can be further developed as needed. PT GML Performance Consulting used Moodle for training or workshops for its partner companies. Based on the current use of Moodle, there are features that need to be added to support the training or workshop activities. This research aims to develop data analysis and information visualization features in Moodle as additional features. The addition of features to Moodle will be formatted as a plug-in using the prototyping method. The data analysis technique used for the addition of features is a clustering technique using the K-Means algorithm. Testing on the development of the Moodle E-Learning system using the black box testing methodology.
Copyright (c) 2024 KALBISCIENTIA Jurnal Sains dan Teknologi
Analisis Pengaruh Fitur User Interface Ramah Pengguna Terhadap Tingkat Loyalitas Pelanggan di Tokopedia
<div id="tw-container" data-cp="1" data-ddp="true" data-drd="1700" data-drt="10000" data-is-rde="false" data-is-ver="false" data-nnttsvi="1" data-sletp="false" data-sm="1" data-ssbp="false" data-sugg-time="500" data-sugg-url="https://clients1.google.com/complete/search" data-tcp="geluk met jou verjaarsdag,gelukkige verjaarsdag,awoda pa,መልካም ልደት,عيد ميلاد سعيد,জন্মদিনৰ ওলগ জনালোঁ,aski mara phuqhawi,doğum günün mübarək,ad günün mübarək,з днём нараджэння,честит рожден ден,जन्म दिन के शुभ कामना,sanbε sanbε,শুভ জন্মদিন,sretan rođendan,per molts anys,feliç aniversari,malipayong adlawng natawhan,یادی لەدایک بوونت پیرۆز بێت,felice anniversariu,všechno nejlepší k narozeninám,pen-blwydd hapus,penblwydd hapus,tillykke med fødselsdagen,alles gute zum geburtstag,सालगिरह् मबारक,އުފާވެރި އުފަންދުވަހެއް,dzigbe zã nyuie na wò,χαρούμενα γενέθλια,happy birthday,feliĉan naskiĝtagon,feliz cumpleaños,palju õnne sünnipäevaks,zorionak,تولدت مبارک,hyvää syntymäpäivää,joyeux anniversaire,lokkige jierdei,lá breithe sona,lá breithe shona duit,co-là-breith math,feliz aniversario,vy'apavẽ,जल्मदिसाची परबी,જન્મદિવસની શુભેચ્છા,જન્મદિવસ ની શુભકામના,barka da ranar haihuwa,hauʻoli lā hānau,जन्मदिन की शुभकामनाएं,जन्मदिन की शुभकामनाएँ,sretan rođendan,bòn fèt,boldog születésnapot,ծնունդդ շնորհավոր,selamat ulang tahun,ezi ncheta ụbọchị ọmụmụ,ezi ncheta ọmụmụ,naragsak a panagkasangay,til hamingju með afmælið,buon compleanno,יום הולדת שמח,誕生日おめでとう,お誕生日おめでとう,sugeng ambal warsa,sugeng tanggap warsa,გილოცავთ დაბადების დღეს,გილოცავ დაბადების დღეს,туған күн құтты болсын,туылған күніңмен,រីករាយថ្ងៃខួបកំណើត,រីករាយ​ថ្ងៃ​កំណើត,ಹುಟ್ಟುಹಬ್ಬದ ಶುಭಾಶಯಗಳು,ಜನ್ಮದಿನದ ಶುಭಾಶಯಗಳು,생일 축하합니다,생일 축하해요,api batde,rojbûna te pîroz be,туулган күнүңүз менен,туулган кунуңуз менен куттуктайм,felix natalis,alles guddes fir de gebuertsdag,amazaalibwa amalungi,mbotama elamu,ສຸກສັນວັນເກີດ,ສຸກ​ສັນ​ວັນ​ເກີດ,su gimtadieniu,piancham chibai,daudz laimes dzimšanas dienā,जन्मदिनक शुभकामना,tratry ny tsingerin-taona,tratry ny tsingerintaona nahaterahana,среќен роденден,ജന്മദിനാശംസകൾ,төрсөн өдрийн мэнд хүргэе,төрсөн өдрийн мэнд,ꯅꯨꯡꯉꯥꯏꯔꯕ ꯄꯣꯛꯄ ꯅꯨꯃꯤꯠ,वाढदिवसाच्या शुभेच्छा,वाढदिवसाच्या हार्दिक शुभेच्छा,selamat hari lahir,xewqat sbieħ f'għeluq sninek,ပျော်ရွှင်ဖွယ် မွေးနေ့ဖြစ်ပါစေ,ပျော်ရွှင်စရာမွေးနေ့ဖြစ်ပါစေ,जन्म दिनको शुभकामना,gefeliciteerd met je verjaardag,gefeliciteerd,gratulerer med dagen,matswalo a mabotse,tsiku labwino lobadwa,baga guyyaa dhaloota kee geesse,ଜନ୍ମଦିନର ଶୁଭେଚ୍ଛା,ଜନ୍ମଦିନର ଅଭିନନ୍ଦନ,ਜਨਮਦਿਨ ਦੀਆਂ ਵਧਾਈਆਂ,ਜਨਮਦਿਨ ਮੁਬਾਰਕ,wszystkiego najlepszego z okazji urodzin,کلیزه دی نیکمرغه,feliz aniversário,punchawniykipi kusikuni,la mulți ani,с днем рождения,isabukuru nziza,शुभं जन्मदिनम्‌,جنم ڏينهن مبارڪ,සුබ උපන් දිනයක්,všetko najlepšie k narodeninám,šťastné narodeniny,vse najboljše,manuia asofanau,bhavhadhe rinofadza,maalin dhalasheed farxad leh,dhalasho wacan,gëzuar ditëlindjen,срећан рођендан,letsatsi le monate la tsoalo,wilujeung milangkala,wilujeung tepang taun,grattis på födelsedagen,heri ya siku ya kuzaliwa,பிறந்தநாள் வாழ்த்துகள்,பிறந்தநாள் வாழ்த்துக்கள்,పుట్టినరోజు శుభాకాంక్షలు,зодрӯз муборак,สุขสันต์วันเกิด,እንኳዕ ተወለድካ,doglan günüň bilen,maligayang kaarawan,doğum gününüz kutlu olsun,doğum günün kutlu olsun,siku lerinene ro velekiwa,туган көн белән,з днем народження,سالگرہ مبارک,سالگرہ مبارک ہو,tugʻilgan kuningiz bilan,tug'ilgan kun muborak bo'lsin,chúc mừng sinh nhật,mini emnandi,nwabela usuku lwakho owaqala ngalo,o kú àyájọ́ ọjọ́ ìbí,o ku ojo ibi,生日快乐,生日快樂,sikufisela usuku lokuzalwa oluhle,usuku olumnandi lokuzalwa" data-uilc="id" data-vil=",af,af-ZA,am,am-ET,ar-EG,ar-AE,ar-KW,ar-QA,ar,ar-IL,ar-JO,ar-LB,ar-PS,az,az-AZ,bg,bg-BG,bn,bn-BD,bn-IN,ca,ca-es,cs,cs-CZ,de,de-DE,de-CH,de-AT,de-LI,en,en-US,en-CA,en-AU,en-NZ,en-GB,en-IN,en-KE,en-TZ,en-NG,en-GH,en-PH,en-ZA,es,es-ES,es-AR,es-UY,es-419,es-BO,es-CL,es-CR,es-CO,es-DO,es-EC,es-GT,es-HN,es-NI,es-PA,es-PE,es-PR,es-PY,es-SV,es-VE,es-MX,es-US,eu,eu-ES,fi,fi-FI,fr,fr-FR,fr-CH,fr-BE,gl,gl-ES,gu,gu-IN,he,he-IL,iw,iw-IL,hu,hu-HU,hy,hy-AM,id,id-ID,is,is-IS,it,it-IT,it-CH,ja,ja-JP,jv,jv-ID,ka,ka-GE,km,km-KH,kn,kn-IN,ko,ko-KR,la,lo,lo-LA,lv,lv-LV,ml,ml-IN,mr,mr-IN,ms,ms-MY,nl,nl-NL,nb,nb-NO,ne,ne-NP,pl,pl-PL,pt,pt-BR,pt-PT,ro,ro-RO,ru,ru-RU,si-LK,sk,sk-SK,sr,sr-RS,su,su-ID,sv,sv-SE,sw,sw-TZ,sw-KE,ta,ta-IN,ta-SG,ta-LK,ta-MY,te,te-IN,tr,tr-TR,ur,ur-PK,ur-IN,yue,yue-HK,yue-Hant-HK,zh-HK,zh,zh-CN,zh-cmn,zh-cmn-CN,zh-Hans,zh-Hans-CN,zh-cmn-Hans,zh-cmn-Hans-CN,cmn-CN,cmn-Hans,cmn-Hans-CN,zh-TW,zh-Hant-TW,cmn-TW,cmn-Hant-TW,zh-cmn-TW,zh-cmn-Hant-TW,zu,zu-ZA,hi,hi-IN,tl,tl-PH,pa,pa-IN"> <pre id="tw-target-text" class="tw-data-text tw-text-large tw-ta" dir="ltr" data-placeholder="Terjemahan" data-ved="2ahUKEwiKoorK-NGIAxXRqWMGHfvHCkQQ3ewLegQICBAU" aria-label="Translated text: This research aims to analyze the influence of user-friendly user interface features on the level of customer loyalty in the Tokopedia application. In an increasingly advanced digital era, user experience is a crucial factor in maintaining and increasing customer loyalty. Tokopedia, as one of the largest market place platforms in Indonesia, continues to develop UI features that make navigation easier, increase interaction and enrich the shopping experience. This research uses a survey method involving 50 active Tokopedia users to collect data regarding their perceptions of the application's UI features. Data analysis was carried out using simple quantitative descriptive processing techniques to identify the relationship between user-friendly UI and customer loyalty. The research results show that there is a significant positive correlation between intuitive and easy-to-use UI features and the level of customer loyalty. Users who feel comfortable and satisfied with the application interface tend to make repeat transactions more often and recommend Tokopedia to others. These findings emphasize the importance of investing in user-friendly UI development as a strategy to increase customer satisfaction and loyalty in the competitive e-commerce market. Keywords: user interface, loyalty, application, market place">This research aims to analyze the influence of user-friendly user interface features on the level of customer loyalty in the Tokopedia application. In an increasingly advanced digital era, user experience is a crucial factor in maintaining and increasing customer loyalty. Tokopedia, as one of the largest market place platforms in Indonesia, continues to develop UI features that make navigation easier, increase interaction and enrich the shopping experience. This research uses a survey method involving 50 active Tokopedia users to collect data regarding their perceptions of the application's UI features. Data analysis was carried out using simple quantitative descriptive processing techniques to identify the relationship between user-friendly UI and customer loyalty. The research results show that there is a significant positive correlation between intuitive and easy-to-use UI features and the level of customer loyalty. Users who feel comfortable and satisfied with the application interface tend to make repeat transactions more often and recommend Tokopedia to others. These findings emphasize the importance of investing in user-friendly UI development as a strategy to increase customer satisfaction and loyalty in the competitive e-commerce market. Keywords: user interface, loyalty, application, market place <div id="tw-container" data-cp="1" data-ddp="true" data-drd="1700" data-drt="10000" data-is-rde="false" data-is-ver="false" data-nnttsvi="1" data-sletp="false" data-sm="1" data-ssbp="false" data-sugg-time="500" data-sugg-url="https://clients1.google.com/complete/search" data-tcp="geluk met jou verjaarsdag,gelukkige verjaarsdag,awoda pa,መልካም ልደት,عيد ميلاد سعيد,জন্মদিনৰ ওলগ জনালোঁ,aski mara phuqhawi,doğum günün mübarək,ad günün mübarək,з днём нараджэння,честит рожден ден,जन्म दिन के शुभ कामना,sanbε sanbε,শুভ জন্মদিন,sretan rođendan,per molts anys,feliç aniversari,malipayong adlawng natawhan,یادی لەدایک بوونت پیرۆز بێت,felice anniversariu,všechno nejlepší k narozeninám,pen-blwydd hapus,penblwydd hapus,tillykke med fødselsdagen,alles gute zum geburtstag,सालगिरह् मबारक,އުފާވެރި އުފަންދުވަހެއް,dzigbe zã nyuie na wò,χαρούμενα γενέθλια,happy birthday,feliĉan naskiĝtagon,feliz cumpleaños,palju õnne sünnipäevaks,zorionak,تولدت مبارک,hyvää syntymäpäivää,joyeux anniversaire,lokkige jierdei,lá breithe sona,lá breithe shona duit,co-là-breith math,feliz aniversario,vy'apavẽ,जल्मदिसाची परबी,જન્મદિવસની શુભેચ્છા,જન્મદિવસ ની શુભકામના,barka da ranar haihuwa,hauʻoli lā hānau,जन्मदिन की शुभकामनाएं,जन्मदिन की शुभकामनाएँ,sretan rođendan,bòn fèt,boldog születésnapot,ծնունդդ շնորհավոր,selamat ulang tahun,ezi ncheta ụbọchị ọmụmụ,ezi ncheta ọmụmụ,naragsak a panagkasangay,til hamingju með afmælið,buon compleanno,יום הולדת שמח,誕生日おめでとう,お誕生日おめでとう,sugeng ambal warsa,sugeng tanggap warsa,გილოცავთ დაბადების დღეს,გილოცავ დაბადების დღეს,туған күн құтты болсын,туылған күніңмен,រីករាយថ្ងៃខួបកំណើត,រីករាយ​ថ្ងៃ​កំណើត,ಹುಟ್ಟುಹಬ್ಬದ ಶುಭಾಶಯಗಳು,ಜನ್ಮದಿನದ ಶುಭಾಶಯಗಳು,생일 축하합니다,생일 축하해요,api batde,rojbûna te pîroz be,туулган күнүңүз менен,туулган кунуңуз менен куттуктайм,felix natalis,alles guddes fir de gebuertsdag,amazaalibwa amalungi,mbotama elamu,ສຸກສັນວັນເກີດ,ສຸກ​ສັນ​ວັນ​ເກີດ,su gimtadieniu,piancham chibai,daudz laimes dzimšanas dienā,जन्मदिनक शुभकामना,tratry ny tsingerin-taona,tratry ny tsingerintaona nahaterahana,среќен роденден,ജന്മദിനാശംസകൾ,төрсөн өдрийн мэнд хүргэе,төрсөн өдрийн мэнд,ꯅꯨꯡꯉꯥꯏꯔꯕ ꯄꯣꯛꯄ ꯅꯨꯃꯤꯠ,वाढदिवसाच्या शुभेच्छा,वाढदिवसाच्या हार्दिक शुभेच्छा,selamat hari lahir,xewqat sbieħ f'għeluq sninek,ပျော်ရွှင်ဖွယ် မွေးနေ့ဖြစ်ပါစေ,ပျော်ရွှင်စရာမွေးနေ့ဖြစ်ပါစေ,जन्म दिनको शुभकामना,gefeliciteerd met je verjaardag,gefeliciteerd,gratulerer med dagen,matswalo a mabotse,tsiku labwino lobadwa,baga guyyaa dhaloota kee geesse,ଜନ୍ମଦିନର ଶୁଭେଚ୍ଛା,ଜନ୍ମଦିନର ଅଭିନନ୍ଦନ,ਜਨਮਦਿਨ ਦੀਆਂ ਵਧਾਈਆਂ,ਜਨਮਦਿਨ ਮੁਬਾਰਕ,wszystkiego najlepszego z okazji urodzin,کلیزه دی نیکمرغه,feliz aniversário,punchawniykipi kusikuni,la mulți ani,с днем рождения,isabukuru nziza,शुभं जन्मदिनम्‌,جنم ڏينهن مبارڪ,සුබ උපන් දිනයක්,všetko najlepšie k narodeninám,šťastné narodeniny,vse najboljše,manuia asofanau,bhavhadhe rinofadza,maalin dhalasheed farxad leh,dhalasho wacan,gëzuar ditëlindjen,срећан рођендан,letsatsi le monate la tsoalo,wilujeung milangkala,wilujeung tepang taun,grattis på födelsedagen,heri ya siku ya kuzaliwa,பிறந்தநாள் வாழ்த்துகள்,பிறந்தநாள் வாழ்த்துக்கள்,పుట్టినరోజు శుభాకాంక్షలు,зодрӯз муборак,สุขสันต์วันเกิด,እንኳዕ ተወለድካ,doglan günüň bilen,maligayang kaarawan,doğum gününüz kutlu olsun,doğum günün kutlu olsun,siku lerinene ro velekiwa,туган көн белән,з днем народження,سالگرہ مبارک,سالگرہ مبارک ہو,tugʻilgan kuningiz bilan,tug'ilgan kun muborak bo'lsin,chúc mừng sinh nhật,mini emnandi,nwabela usuku lwakho owaqala ngalo,o kú àyájọ́ ọjọ́ ìbí,o ku ojo ibi,生日快乐,生日快樂,sikufisela usuku lokuzalwa oluhle,usuku olumnandi lokuzalwa" data-uilc="id" data-vil=",af,af-ZA,am,am-ET,ar-EG,ar-AE,ar-KW,ar-QA,ar,ar-IL,ar-JO,ar-LB,ar-PS,az,az-AZ,bg,bg-BG,bn,bn-BD,bn-IN,ca,ca-es,cs,cs-CZ,de,de-DE,de-CH,de-AT,de-LI,en,en-US,en-CA,en-AU,en-NZ,en-GB,en-IN,en-KE,en-TZ,en-NG,en-GH,en-PH,en-ZA,es,es-ES,es-AR,es-UY,es-419,es-BO,es-CL,es-CR,es-CO,es-DO,es-EC,es-GT,es-HN,es-NI,es-PA,es-PE,es-PR,es-PY,es-SV,es-VE,es-MX,es-US,eu,eu-ES,fi,fi-FI,fr,fr-FR,fr-CH,fr-BE,gl,gl-ES,gu,gu-IN,he,he-IL,iw,iw-IL,hu,hu-HU,hy,hy-AM,id,id-ID,is,is-IS,it,it-IT,it-CH,ja,ja-JP,jv,jv-ID,ka,ka-GE,km,km-KH,kn,kn-IN,ko,ko-KR,la,lo,lo-LA,lv,lv-LV,ml,ml-IN,mr,mr-IN,ms,ms-MY,nl,nl-NL,nb,nb-NO,ne,ne-NP,pl,pl-PL,pt,pt-BR,pt-PT,ro,ro-RO,ru,ru-RU,si-LK,sk,sk-SK,sr,sr-RS,su,su-ID,sv,sv-SE,sw,sw-TZ,sw-KE,ta,ta-IN,ta-SG,ta-LK,ta-MY,te,te-IN,tr,tr-TR,ur,ur-PK,ur-IN,yue,yue-HK,yue-Hant-HK,zh-HK,zh,zh-CN,zh-cmn,zh-cmn-CN,zh-Hans,zh-Hans-CN,zh-cmn-Hans,zh-cmn-Hans-CN,cmn-CN,cmn-Hans,cmn-Hans-CN,zh-TW,zh-Hant-TW,cmn-TW,cmn-Hant-TW,zh-cmn-TW,zh-cmn-Hant-TW,zu,zu-ZA,hi,hi-IN,tl,tl-PH,pa,pa-IN"> <div id="tw-container" data-cp="1" data-ddp="true" data-drd="1700" data-drt="10000" data-is-rde="false" data-is-ver="false" data-nnttsvi="1" data-sletp="false" data-sm="1" data-ssbp="false" data-sugg-time="500" data-sugg-url="https://clients1.google.com/complete/search" data-tcp="geluk met jou verjaarsdag,gelukkige verjaarsdag,awoda pa,መልካም ልደት,عيد ميلاد سعيد,জন্মদিনৰ ওলগ জনালোঁ,aski mara phuqhawi,doğum günün mübarək,ad günün mübarək,з днём нараджэння,честит рожден ден,जन्म दिन के शुभ कामना,sanbε sanbε,শুভ জন্মদিন,sretan rođendan,per molts anys,feliç aniversari,malipayong adlawng natawhan,یادی لەدایک بوونت پیرۆز بێت,felice anniversariu,všechno nejlepší k narozeninám,pen-blwydd hapus,penblwydd hapus,tillykke med fødselsdagen,alles gute zum geburtstag,सालगिरह् मबारक,އުފާވެރި އުފަންދުވަހެއް,dzigbe zã nyuie na wò,χαρούμενα γενέθλια,happy birthday,feliĉan naskiĝtagon,feliz cumpleaños,palju õnne sünnipäevaks,zorionak,تولدت مبارک,hyvää syntymäpäivää,joyeux anniversaire,lokkige jierdei,lá breithe sona,lá breithe shona duit,co-là-breith math,feliz aniversario,vy'apavẽ,जल्मदिसाची परबी,જન્મદિવસની શુભેચ્છા,જન્મદિવસ ની શુભકામના,barka da ranar haihuwa,hauʻoli lā hānau,जन्मदिन की शुभकामनाएं,जन्मदिन की शुभकामनाएँ,sretan rođendan,bòn fèt,boldog születésnapot,ծնունդդ շնորհավոր,selamat ulang tahun,ezi ncheta ụbọchị ọmụmụ,ezi ncheta ọmụmụ,naragsak a panagkasangay,til hamingju með afmælið,buon compleanno,יום הולדת שמח,誕生日おめでとう,お誕生日おめでとう,sugeng ambal warsa,sugeng tanggap warsa,გილოცავთ დაბადების დღეს,გილოცავ დაბადების დღეს,туған күн құтты болсын,туылған күніңмен,រីករាយថ្ងៃខួបកំណើត,រីករាយ​ថ្ងៃ​កំណើត,ಹುಟ್ಟುಹಬ್ಬದ ಶುಭಾಶಯಗಳು,ಜನ್ಮದಿನದ ಶುಭಾಶಯಗಳು,생일 축하합니다,생일 축하해요,api batde,rojbûna te pîroz be,туулган күнүңүз менен,туулган кунуңуз менен куттуктайм,felix natalis,alles guddes fir de gebuertsdag,amazaalibwa amalungi,mbotama elamu,ສຸກສັນວັນເກີດ,ສຸກ​ສັນ​ວັນ​ເກີດ,su gimtadieniu,piancham chibai,daudz laimes dzimšanas dienā,जन्मदिनक शुभकामना,tratry ny tsingerin-taona,tratry ny tsingerintaona nahaterahana,среќен роденден,ജന്മദിനാശംസകൾ,төрсөн өдрийн мэнд хүргэе,төрсөн өдрийн мэнд,ꯅꯨꯡꯉꯥꯏꯔꯕ ꯄꯣꯛꯄ ꯅꯨꯃꯤꯠ,वाढदिवसाच्या शुभेच्छा,वाढदिवसाच्या हार्दिक शुभेच्छा,selamat hari lahir,xewqat sbieħ f'għeluq sninek,ပျော်ရွှင်ဖွယ် မွေးနေ့ဖြစ်ပါစေ,ပျော်ရွှင်စရာမွေးနေ့ဖြစ်ပါစေ,जन्म दिनको शुभकामना,gefeliciteerd met je verjaardag,gefeliciteerd,gratulerer med dagen,matswalo a mabotse,tsiku labwino lobadwa,baga guyyaa dhaloota kee geesse,ଜନ୍ମଦିନର ଶୁଭେଚ୍ଛା,ଜନ୍ମଦିନର ଅଭିନନ୍ଦନ,ਜਨਮਦਿਨ ਦੀਆਂ ਵਧਾਈਆਂ,ਜਨਮਦਿਨ ਮੁਬਾਰਕ,wszystkiego najlepszego z okazji urodzin,کلیزه دی نیکمرغه,feliz aniversário,punchawniykipi kusikuni,la mulți ani,с днем рождения,isabukuru nziza,शुभं जन्मदिनम्‌,جنم ڏينهن مبارڪ,සුබ උපන් දිනයක්,všetko najlepšie k narodeninám,šťastné narodeniny,vse najboljše,manuia asofanau,bhavhadhe rinofadza,maalin dhalasheed farxad leh,dhalasho wacan,gëzuar ditëlindjen,срећан рођендан,letsatsi le monate la tsoalo,wilujeung milangkala,wilujeung tepang taun,grattis på födelsedagen,heri ya siku ya kuzaliwa,பிறந்தநாள் வாழ்த்துகள்,பிறந்தநாள் வாழ்த்துக்கள்,పుట్టినరోజు శుభాకాంక్షలు,зодрӯз муборак,สุขสันต์วันเกิด,እንኳዕ ተወለድካ,doglan günüň bilen,maligayang kaarawan,doğum gününüz kutlu olsun,doğum günün kutlu olsun,siku lerinene ro velekiwa,туган көн белән,з днем народження,سالگرہ مبارک,سالگرہ مبارک ہو,tugʻilgan kuningiz bilan,tug'ilgan kun muborak bo'lsin,chúc mừng sinh nhật,mini emnandi,nwabela usuku lwakho owaqala ngalo,o kú àyájọ́ ọjọ́ ìbí,o ku ojo ibi,生日快乐,生日快樂,sikufisela usuku lokuzalwa oluhle,usuku olumnandi lokuzalwa" data-uilc="id" 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Pengembangan Gim Edukasi Jenis Tipe Data dalam Pemrograman untuk Pelajar Tingkat SMA dan SMK
The reason behind this research is to develop an education game for student in SMA and SMK level to teach them about a concept in programming, that is data types. The researcher used Unity Game Engine and a game development framework called Game Development Life Cycle (GDLC) that comprised of 6 stages: Initiation, Pre-Production, Production, Testing, Beta, and Release. Development of the game only use assets that is free and/or made by researcher. The output of this research is a game called “Mari Berdata” that can be played for free on Desktop platform like PC or laptop. Respondents of Beta phase has also mentioned that they learn something new about data types after playing “Mari Berdata”.
Analisis Resepsi Remaja Perempuan Mengenai Peran Ayah dalam Video Klip “Saat Kau Telah Mengerti”
Fathers have a role as head of the household and are involved un childcare. The presence of fathers for their children has closeness that is not only physical but emotional. Especially for girls. This study aims to determine the reception of adolsecent girls in Jakarta regarding the role of fathers in the video clip entitled “Saat Kau Telah Mengerti”. This research uses the contrutivism paradigm with qualitative approach. The research method used reception analysis, and Stuart Hall’s encoding decoding theory to see three audience positions of dominat hegemony, negotiation and oppotition. The result showed that three informants were in the dominant hegemony position regarding the role of the father because they had an attachment to the informant’s experience, while two informants were in the negotiation position because of the informant's experience of being abandoned by his father.
Pendaftaran Kompetisi Antar Sekolah pada SMA Don Bosco 1 Berbasis Web
Don Bosco 1 senior high school Kelapa Gading is a school that still uses conventional cup registration system in processing participants data, so it takes a long time to process it. This study aims to build a web-based cup registration information system that includes the processing of cup data and cup registration with prototype system development methods that included system anaylysis using cross functional diagram, system design using Unified Modeling Language (UML), system development and programming using Hypertext Preprocessor (PHP) programming language and My Structure Query Language (MySQL) database and system testing using black box with alpha testing. The result of this study is a system that can be used to manage committee data, cup data and cup registration data.
cup registration, mysql, php, prototype, UML
Penggambaran Hubungan Ibu dan Anak dalam Iklan Lifebuoy Versi Akar Kuat di Bulan Suci
The figure of a mother is very special within the family. A good relationship between a mother and her child can shape the child's behavior, character, and mentality. The strong bond between a mother and her child is portrayed in the Lifebuoy advertisement titled “Akar Kuat di Bulan Suci” ('Strong Roots in the Holy Month'). The aim of this study is to explore the depiction of the mother-child relationship in the Lifebuoy advertisement “Akar Kuat di Bulan Suci”. This research applies the Theory of Social Construction of Reality in Mass Media through three social processes: externalization, objectification, and internalization. It adopts a constructivist paradigm with a qualitative approach, utilizing Content Analysis Method with Charles S. Peirce's semiotic analysis technique of Sign, Object, Interpretant. The findings reveal that the portrayal of the mother-child relationship in the Lifebuoy advertisement 'Akar Kuat di Bulan Suci' depicts an emotional connection, characterized by gestures shown between the mother and child. These gestures by the mother towards her child signify both physical and emotional affection.
Meningkatkan Filantropi Melalui Crowdfunding: Usulan Fitur Donasi Otomatis di Dompet Dhuafa
The development of technology is inseparable from modernization. Modernization positions itself as a continuous form of globalization. Indonesia is very heterogeneous, and all aspects of society, culture, and life are becoming increasingly diverse along with globalization. The development of technology is the material for modernizing diversity, in order to adjust it in the context of dependence on new technologies, one of which is social computing. Crowdsourcing is part of social computing and is becoming an increasingly popular method among institutions and businesses in all sectors by utilizing community support. This research uses one type of crowdsourcing, namely crowdfunding, which is applied in the dhuafa wallet application. The purpose of this research is to improve the sustainability of social service organizations through the support of the utilization of the wallet dhuafa crowdfunding platform. The method in this research is to use UML and Use Case Diagram to design a system that will display the automatic donation menu and allow users to select the automatic donation category, set the donation time, and view the available balance. The results of this study, by integrating the automatic donation function into the Dompet Dhuafa application, the feature is able to expand its positive impact in helping those in need.
Perbandingan Performa Algoritma Naïve Bayes, SVM dan Random Forest Studi Kasus Analisis Sentimen Pengguna Sosial Media X
Sentiment analysis was explored to understand social media users' opinions towards the Indonesian Capital City (IKN) through the X platform with machine learning and lexicon-based algorithms. This research uses three algorithms: Naïve Bayes, Support Vector Machine (SVM), and Random Forest. The aim of this research is to test and compare the performance of the three algorithms to determine the best in classifying sentiment data from the X platform. The data consists of 10,000 tweets collected using the crawling method with the Python Harvest Library and Node.js, using keywords related to IKN. Based on the algorithm performance test, it was concluded that SVM had the highest performance compared to Naïve Bayes and Random Forest, producing an accuracy of 87%, precision 87%, recall 87%, and f-1 score 87%. This research uses the CRISP-DM Data Mining framework to ensure a structured and systematic approach to the analysis process.
Pengembangan Aplikasi Pengenalan Tulisan Tangan Abjad dan Angka Berbasis Convolutional Neural Network
This research aims to make an application that recognizes and predicts handwritings of alphabets and numbers using Convolutional Neural Network (CNN). This application uses an incremental model with 2 steps for its development. The data used is EMNIST dataset, images of handwritten letters consists of Roman capital letters, Roman small letters, and Arabic numerals (0-9) that are split into 47 different classes. The model and application successfully predicted handwritings of alphabets and numbers with an average precision percentage of 76,24%.
Analisis Beban Kerja Karyawan Departemen Perakitan PT XYZ Dengan Menggunakan Metode Full Time Equivalent
PT XYZ has not evaluated the workload received by employees in the fan grille part in the assembly department and the management of PT XYZ does not yet know the effectiveness of the work of employees in the fan grille part in the assembly department after carrying out labor efficiency. From the results of workload calculations using the FTE method after labor efficiency, there is 1 operator who has ineffective work effectiveness because the operator's FTE value is overloaded (> 1.28), including operator 1 with an FTE value of 1.36 while 5 other operators have effective work effectiveness because the FTE value of the five operators is <1.28, including operator 2 has an FTE value of 1.17, operator 3 has an FTE value of 1.11, operator 4 has an FTE value of 1.23, operator 5 has an FTE value of 1.18 and operator 6 has an FTE value of 1.22.
Pemaknaan Duda Mengenai Remarriage pada Program Talkshow Kick Andy “Single dad Juga Bisa” di Metro TV
Kegagalan dalam pernikahan memposisikan laki-laki dan perempuan pada status janda atau duda.. Waktu yang dibutuhkan oleh seorang janda dan duda untuk melepas status tersebut dan menikah kembali memerlukan waktu yang berbeda dan ada yang memutuskan untuk tidak menikah kembali. Program Talkshow Kick Andy di Metro TV edisi 9 November 2022 mengangkat topik tentang remarriage. Tujuan penelitian ini untuk mendeskripsikan pemaknaan duda mengenai remarriage dalam program Kick Andy Edisi 9 November 2022. Pendekatan penelitian yang digunakan kualitatif dengan metode analisis resepsi. Teori yang digunakan teori Encoding Decoding Stuart Hall untuk memetakan posisi khalayak media dari pesan yang dikonsumsinya. Pengumpulan data dilakukan melalui wawancara mendalam dengan lima orang duda cerai hidup dan cerai mati. Hasil penelitian menunjukkan bahwa empat informan yaitu informan pertama hingga keempat berada pada posisi hegemoni demoninan untuk pesan remarriage. Sementara satu informan yaitu informan kelima pada posisi negosiasi karena remarriage bisa terjadi meskipun tidak seperti pernikahan pertama kali.
Inovasi Perancangan Virtual Animasi Kelas Pembelajaran Online KampusKita: IMERSIF
The role of online-based learning classes in all levels of education is a learning system that makes things that are prioritized in the Covid-19 which has hit since the early 2020. Indonesia in 2022 has entered a period of normalization, where the learning system in class online is still very much needed, but in this case the thing that is needed is an effective learning system innovation. In this case the immersive -based learning system program is an innovation solution that can provide the right solution in answering needs. Campuskita, is a visual campus in the world of metaverse, which can provide immersive online learning solutions that can be implemented to online class learning systems in all universities in Indonesia.
Covid 19, online learning system, normalization, innovation, KampusKita, immersive
Model for Establishing Agropolitan-Based Economic Growth in Lampung Province
Regional development can be said as a form of equitable distribution of development carried out through the development of agropolitan areas as an alternative solution to developing rural areas. An agropolitan area is an agricultural area consisting of agricultural towns, agricultural production center villages and surrounding buffer villages, and has facilities for the development of the agricultural industry. The basis of the agropolitan concept is to build the function of an agricultural city, where agriculture is not only seen from the side of farming or hoeing but still makes agriculture the dominant sector. The theory of attraction (gravity) is used to determine the regional growth center with the carrying capacity of the leading sector (base). with Central Lampung where the distance between these two districts is 129.50 Km, then followed by North Lampung Regency (Earth City) with a value (T.7-9) = 14,970,792,021.35 where the relationship between this district is with Tulang Bawang district (Menggala) which is 91.16 Km. The physical distance between Kota Agung and Kota Bumi is 186.84 Km, which can be said that each regency is still running its (economy) wheels according to their respective local strengths, no one has yet implied that there is a district power that is intentional to be used as Growth Center. The relationship between regencies in Lampung Province reveals the relationship of respective local power, such as the relationship between the need for production materials (interregional) economy. This relationship between regencies and cities is proven by the results of an analysis of the local strengths or potential of each district, where the LQ analysis shows local strengths, which based on research with LQ from BPS Lampung Province in 2021 according to Business Fields, it is known that the Agricultural Sector consists of the Agricultural Sub-Sector, Forestry and Fisheries is the Base sector, where the 2015 LQ results obtained a value of 2.37 and the 2019 LQ results obtained a value of 2.18. Other sectors that become the basis are the Transportation and Warehousing Sector. Thus it is clear that Lampung Province with 13 regencies and 2 cities shows that there is no strength for one regency to become a center of growth and from the results of the analysis there are 2 regencies, namely Kota Bumi and Kota Agung which can be planned as regional planning areas for growth points or growth centers.
Government Accounting Standards Application, HR Competence and Accounting Information Systems Influence on Financial Report Quality
This study aims to prove the effect of Budgeting Participation Influence, Budget Targets Clarity, and Public Accountability on the Performance of Local Government Agencies (Empirical Study in DKI Jakarta Province). The results of this study indicate that the Government Accounting Standards and Government Human Resources Competence do not have a significant positive effect on the quality of local government financial reports. The increase or standard of government accounting will have a significant impact on the quality of local government financial reports, seen from the respondents' level of education most of them are not accounting majors whose staff work in the finance or accounting department is more than 50% of the number of respondents. While the Accounting Information System Technology has a positive and significant effect on the quality of financial statements. This is because the accounting information system technology that is increasingly developing will be able to assist the process of preparing financial statements which are certainly more effective and efficient.
Government Accounting Standards, Human Resource Competencies, Accounting information system technology and financial report quality
Konten TikTok Kesehatan Mental dan Dampaknya Terhadap Pengetahuan Mengenai Toxic Relationship
Mental health is often disregarded because it does not involve physical pain. However, it is just as important as physical health, and many Indonesians still need to understand it fully. To address this issue, a research study was conducted to examine how mental health content on TikTok affects Generation Z's understanding of toxic relationships. The study analyzed the TikTok account @sundarindah, which posted content about toxic relationships between January and November 2023 and used Uses and Gratification theory to analyze research findings. The study used an explanatory survey with a quantitative approach and a positivistic paradigm. The findings indicate that there is a positive correlation between mental health content and knowledge about toxic relationships. However, the study also found that the impact of TikTok content on mental health was moderate. The findings of this study are understandable because the mass audience can no longer be seen as passive recipients of any message conveyed through the media. Audiences now actively choose media that can fulfill their needs and desires. However, TikTok has become an attractive medium for Generation Z because of its audio-visual advantages. The information conveyed through this account is casual and has entertainment elements.
Perancangan Antarmuka Sistem Informasi Perpustakaan El-Muna Q Menggunakan Metode User Centered Design
Perpustakaan El-muna Q adalah perpustakaan khusus yang berada di pondok pesantren Al-Munawwir Komplek Q. Sebagaimana perpustakaan pada umunya perpustakaan Elmuna q juga memiliki banyak koleksi seperti novel, terjemah kitab, buku pendidikan, task akhir dan lain-lain. untuk mendukung jalannya operasional perpustakaan yang maksimal maka dibutuhkan sebuah sistem informasi guna membantu tercapainya pelayanan yang maksimal bagi pemustaka dan pemustka. Sistem informasi perpustakaan ini menawarkan kemudahan bagi admin dalam mengelola koleksi dan anggota, seperti mendata koleksi, eksemplar, anggota dan sirkulasi buku yang dilakukan oleh pemustaka. Sebelum melakukan pembangunan sebuah sistem dibutuhkannya sebuah rancangan desain antarmuka yang dirancang menggunakan metode ucer centered design (UCD). hasil rancangan desain ini berupa user interface aplikasi yang berbasis web dengan memenuhi kriteria usability, berdasarkan hasil testing oleh pengguna(pemustaka) dan juga admin (admin). Pihak perpustakaan dan pengguna puas dengan desain tampilan sistem informasi ini.
sistem informasi perpustakaan, Ucer Centered Design (UCD), User Inerface
Integrating Gamification in Designing and Building Foreign Language Vocabulary Learning Websites
Proficiency in foreign languages offers numerous benefits, with vocabulary mastery being a key aspect. In today's digital era, learning foreign language vocabulary is not limited to physical dictionaries but also extends to online platforms. This study developed a foreign language vocabulary learning website using gamification methods, focusing on Japanese and German languages. The gamification approach was implemented using the Octalysis framework, particularly emphasizing the core drives of Development & Accomplishment and Empowerment of Creativity & Feedback, incorporating game elements such as rewards, leaderboards, and timers. The website was evaluated using the Hedonic-Motivation System Adoption Model (HMSAM) to assess user interest (behavioral intention to use) and immersion levels. The results indicated a user interest level of 82.29% and an immersion level of 80.53%, demonstrating the website's effectiveness in foreign language vocabulary learning.
Hedonic-Motivation Adoption Model (HMSAM)
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